The Mudpit wiki

Getting started

You start with $500 and the whole world to build in. Here is the short version.

Your first hour

  1. Read the guide. Carl leaves a guide book in your bag when you first join. /tutorial shows it again.
  2. Take a job. /jobs lists them. You can hold up to 3 at once, and you are paid for the work you already do, such as mining, chopping, farming or fishing.
  3. Claim your land. /claim takes the chunk you are standing in, and the first 10 are free. /trust lets a friend build, and /lock locks a chest, door or lever.
  4. Set a home. /sethome and /home. /rtp takes you somewhere new, and /tpa asks to visit a friend.
  5. Trade. /store lists every player's shop, and /signshop new makes your own from a chest in your claim. A shop can sell or buy, so you can also sell your extras straight to players with a [Buying] sign. See how pay works.
New player discount. Teleports cost money, but are 50% off for your first 1 hour of play. A home trip is normally $25, a /rtp $100 and a /tpa $25.

The idea of the economy

Stuck?

/help lists commands by topic. /report bug tells us about a bug, and you are paid $100 if it gets fixed. /suggestion sends an idea. Stuck in the ground? /suicide, said twice, respawns you.